C#: macOS: Mono builds are now universal builds with support for both x86_64 and arm64 architectures ( GH-49248).Audio: Fix cubic resampling algorithm ( GH-51082).Animation: Add animation "reset" track feature ( GH-44558).The main changes coming in Godot 3.4 and included in this beta are: This build also fixes a nasty crash on Windows for some projects using dynamic fonts with outlines, triggered by a buildsystem update ( GH-50790).Īs usual, you can try it live with the online version of the Godot editor updated for this release. If you already reviewed the changelog for the previous beta, you can skip right to the differences between beta 2 and beta 3. We had a beta 2 build ten days ago, and a number of issues have since been found and fixed, so it's time for Godot 3.4 beta 3. The upcoming Godot 3.4 release will provide a number of new features which have been backported from the 4.0 development branch (see our release policy for details on the various Godot versions).
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